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Rozdział 1

Screen Delay

Nieparzysta kolejność


Lider: Kursy (znane również jako jedynki) są zawsze pierwotnym liderem linii.
Fala: W przypadku ruchów fali zawsze kieruj się w lewo, chyba że zaznaczono inaczej.
Linie poziomów: podczas cięcia na linie poziomów, szanse idą do dalszej linii poziomów.
Wątek: Zawsze idź za pierwszym razem, aby przesunąć nitkę, chyba że zaznaczono inaczej.

1.

Screen Delay

SCREEN DELAY
chapter
updated!
How it Works

Screen delay is a visual delay that causes riders to see movement slightly differently from how others see it. SSO updated the screen delay mechanism in April of 2026, reducing its effects drastically, but even though screen delay is now much smaller than it once was, it still affects dressage.

 

There are three fundamental rules for screen delay:

1. You will see everyone on SSO in a delay.

2. Everyone on SSO will see you in a delay.

3. You can not see your own delay.

Players with server latency of 200 or higher will experience greater screen delay.

To check your latency on PC, press F11 while in-game. Typically, this only affects overseas players (for example, Australian players on North American servers). Players with higher latency may need to adjust their alignments, gaps, and more to counter the greater delay.

Rider & Commander

What you see on your screen is not exactly what other riders see, nor what the commander sees. Dressage will look different from the rider's point of view versus the commander's point of view; what the rider sees versus what the commander sees are two different things.

 

Both the riders and the commanders must be able to fully understand screen delay and its effects in order to communicate efficiently during dressage. An experienced rider should be able to envision what the commander is seeing and an experienced commander should be able to envision what the riders are seeing.

Commander's View

This video demonstrates screen delay from the commander's point of view.

Rider's View

This video demonstrates screen delay from the rider's point of view

videos to be added
DELAY SPACINGS

2.

Delay Spacings

There is one main factor that alters how screen delay affects dressage: speed.

A rider's speed (walk, trot, canter) will change how far the delay is. Screen delay varies depending on the speed of the rider.The faster a rider is going: the greater the screen delay difference.

Walk:

Character spacing difference.

At a walk, the delay is half a character spacing difference. On your own screen, you will see yourself a character spacing ahead of where everyone else sees you on their own screen.

Trot:

Half horse difference.

At a trot, the delay is a half horse length difference. On your own screen, you will see yourself a half horse length ahead of where everyone else sees you on their own screen.

Canter:

Half horse + character spacing difference.

At a canter, the delay is half horse + a character spacing difference. On your own screen, you will see yourself half horse + CS ahead of where everyone else sees you on their own screen.

Extended Canter:

One horse difference.

At a extended canter, the delay is one horse length difference. On your own screen, you will see yourself a horse length ahead of where everyone else sees you on their own screen.

Screen Delay Difference Demo

The videos below demonstrate trot screen delay from the Rider's POV and Commander's POV.

videos to be added

3.

Delay Timing

FACTORS OF DELAY

Screen delay affects everything in dressage. Imagine that in everything you do, others will see you do it in a delay (a moment later).​

Go Timing

Go timing refers to when go is called and when the riders begin the move.

From the commander's point of view, the riders will begin the move called .5 seconds after the word is said.

From the rider's point of view, they should always see themselves doing the move slightly before the other riders in line.

Go Timing Example
videos to be added
learn together!

One way to teach the effects of screen delay is to film dressage practices or routines and watch the video together and/or screen-share practice live. This actively shows both the riders and commanders how dressage looks from the rider's point of view versus the commander's point of view!

© 2022 by Pink Queens Legacy
Strona stworzona i zaprojektowana przez Capri Lakeshield & Bambi Prettylove

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